effects of behavioral statistics on game performances of secondary school female basketball players
abstract
this study was designed to assess the effects of integrating
player gathered statistics on players' performance in a senior
secondary school girls' basketball team. the nine subjects ranged
in age from 16-19 years. a multiple baseline design replicated
across behaviors and subjects was selected for the study.
behaviors tested were; offensive rebounds, defensive rebounds, and
assists for the forwards; steal's, deflections, and assists for the
guards. each player, while on the bench, was required to collect
statistics on a playing teammate. upon substitution, these roles
were reversed. at the conclusion of the game the coach and team
manager pro-rated the player gathered behavior rates to actual time
played. when the players had finished changing they perused their
game data and established and recorded their personal performance
standards for the next game in their notebooks. at practice between games, and in warm-ups prior to a contest each player checked her
notebook and reminded herself of her goals. concurrent feedback was
provided to each individual throughout the games as progress
information toward personal goal attainment.
of the 26 behaviors tested, 20 altered with respect to increase
in magnitude. the six behaviors not achieving changes in magnitude
according to the pre-established criteria positively altered with
regard to variability. all behaviors altered due to the experimental
intervention. the effect was greater than one would expect by chance
and deemed the method of gathering behavioral statistics, establishing goals, pro-rating the data, and providing concurrent feedback during
a game to be effective for significantly altering behaviors in the
subjects of the study.
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- retrospective theses [1604]